About Author
Manish Vashist is a usability practitioner with extensive experience in strategic usability & design consulting, project management, requirements gathering and analysis, evangelizing and championing usability engineering for organizations.Manish Vashist
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Recent Posts
- There is “No Standard Google”
- A next-generation digital book
- The linguistic genius of babies
- Changing education paradigms
- Story of Stuff
- Milo, the virtual boy | Microsoft’s Kinect controller
- Headset that reads your brainwaves
- The pattern behind self-deception
- New Microsoft Live Labs Pivot Technology
- UX Design Workshop
- elearning – History and Future
- Search vs. Browse Interactions
- Language Learning Game Concept
- Optical illusions show how we see
- Biometrics
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3-D 508 Accessibility agile Android Augmented Reality authenticity Bad Design Books Brain Browser Car Design Car Technology cognitive psychology Cognitive science Collaboration Concept Phone Consciousness Cool Interfaces copy paste Culture Demo Design Disabilities Driver User Experience Education enhanced reality Entertainment Eye tracking Games gapminder Global Issues Google Human Factors interaction Interaction Design Interface Design online learning Optical Illusion Software Technology Usability user experience uxd Web Accessibility
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There is “No Standard Google”
As web companies strive to tailor their services (including news and search results) to our personal tastes, there’s a dangerous... -
A next-generation digital book
Software developer Mike Matas demos the first full-length interactive book for the iPad — with clever, swipeable video and graphics... -
The linguistic genius of babies
Patricia Kuhl shares astonishing findings about how babies learn one language over another — by listening to the humans around... -
Changing education paradigms
Creativity expert Sir Ken Robinson challenges the way we’re educating our children. In this talk, Sir Ken Robinson lays out... -
Story of Stuff
From its extraction through sale, use and disposal, all the stuff in our lives affects communities at home and abroad,... -
Milo, the virtual boy | Microsoft’s Kinect controller
Peter Molyneux demos Milo, a hotly anticipated video game for Microsoft’s Kinect controller. Perceptive and impressionable like a real 11-year-old,... -
Headset that reads your brainwaves
This astonishing new computer interface reads its user’s brainwaves, making it possible to control virtual objects, and even physical electronics,... -
The pattern behind self-deception
Michael Shermer says the human tendency to believe strange things — from alien abductions to dowsing rods — boils... -
New Microsoft Live Labs Pivot Technology
Pivot is an experimental technology that allows people to visualize data and then sort, organize and categorize it dynamically. The... -
UX Design Workshop
User Experience Design: A basic level understanding of UXD for developer community. This is a quick summary and also consists... -
elearning – History and Future
What is eLearning, Why eLearning is not so effective, new tools and technologies and measurement criteria View more presentations from manish.vashist. Presentation... -
Search vs. Browse Interactions
Searching and browsing are completely different styles of interaction. Search-based interfaces (like Google, Quicksilver, or the awesome bar), are... -
Language Learning Game Concept
View more presentations from manish.vashist. This is a concept for a language learning game. Idea is to use voice and video... -
Optical illusions show how we see
Beau Lotto’s color games puzzle your vision, but they also spotlight what you can’t normally see: how your brain works . This... -
Biometrics
Identifying individuals based on their physical and behavioural characteristic at encompass finger print recognition, face recognition, iris scans etc. Physiological Face Fingerprint Palm... -
What do consumers really want?
People state frequently that they want authentic experiences, responsive customer service and quality products. The majority also say that they... -
Making Agile and Usability Work
Depending on how they’re handled, Rapid Application Development (RAD) processes such as Agile and Scrum can enhance or threaten user... -
The design of the universe
At Serious Play 2008, astrophysicist George Smoot shows stunning new images from deep-space surveys, and prods us to ponder how... -
Creating tech marvels out of a $40 Wii Remote
Building sophisticated educational tools out of cheap parts, Johnny Lee demos his cool Wii Remote hacks, which turn the $40... -
Reinventing The Car
General Motors veep Larry Burns previews cool next-gen car design: sleek, customizable (and computer-enhanced) vehicles that run clean on hydrogen... -
Sketchboards – A Technique for Better & Faster UXD
[ad] The sketchboard is a low-fi technique that makes it possible for designers to explore and evaluate a range of interaction...
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Consciousness
There is “No Standard Google”
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Design
A next-generation digital book
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Cognitive science
The linguistic genius of babies
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Cognitive science
Changing education paradigms
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Consciousness
Story of Stuff
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3D
Milo, the virtual boy | Microsoft’s Kinect controller
1 Comment -
Augmented Reality
Headset that reads your brainwaves
1 Comment -
Cognitive science
The pattern behind self-deception
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Interaction Design
New Microsoft Live Labs Pivot Technology
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Education
UX Design Workshop
No Comments -
Education
elearning – History and Future
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Design
Search vs. Browse Interactions
No Comments -
Education
Language Learning Game Concept
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Optical Illusion
Optical illusions show how we see
1 Comment -
Design
Biometrics
1 Comment -
user experience
What do consumers really want?
No Comments -
Usability
Making Agile and Usability Work
No Comments -
Design
The design of the universe
No Comments -
Education
Creating tech marvels out of a $40 Wii Remote
No Comments -
Car Technology
Reinventing The Car
No Comments -
Paper Prototype
Sketchboards – A Technique for Better & Faster UXD
No Comments -
Brain Power
Understanding Memory
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508
IBM Technology Assists Visually Impaired Internet Users
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Augmented Reality
IBM’s Sametime 3-D – Enhanced Collaboration
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Interaction Design
Don’t Make Me Click – Aza Raskin
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Cognitive science
The Right Brain vs Left Brain test – Optical Illusion
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Car Technology
Driver User Experience: Volvo XC60 – City Safety Demonstration
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Mobile Accessibility
Nokia Nanotech “Morph” Concept Phone!
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Graphic Tool
Amazing Graphic Data Tools
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508
Cognitive Technology on a Mobile Platform – Android
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Cognitive science
Human Being is a Pattern Seeking Animal.
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Human Factors
Logo Usability – Shape of a Logo
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Paper Prototype
What is paper prototype test ?
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508
Web Accessibility – Making the Internet accessible to the disabled
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Security
Security v/s Usability
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Interaction Design
Multi-Touch Interface Design
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Education
Open-Source, Online Education System
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Bad Design
Software Rage: When it comes to tech, simplicity sells
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Augmented Reality
Total Immersions Augmented Reality Demo
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Cognitive science
Haunted Houses A Scary User Experience
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